Running a sandbox campaign for new players? Continually signpost their freedom of choice!


I was talking to friend of the channel, The Dave, over on the Discord, when I had a bit of an epiphany about my own experience running a hexcrawl in an OSR Dungeons & Dragons game: you need to continually remind players about their freedom of choice so that they don't fall into the trap of thinking they are locked on a path prepared for them.

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