Day 25, Challenge
#RPGaDAY2025 » Devlog

Miss Opportunities
The seed word for this post is “challenge” but, rather than come at it literally, I’m going to look at a figurative challenge that I am facing: should attacks in combat always do something? If so, what? I’m going to look at this through the lens of my game, Troupe, but you can probably apply it philosophically to any game you’re playing, unless that one already has never-miss mechanics.
#RPGaDAY2025
| Status | In development |
| Category | Physical game |
| Author | Hexed Press |
| Tags | fkr, No AI, OSR, Tabletop role-playing game |
More posts
- Day 31, RewardSep 01, 2025
- Days 29, 30: Connect & ExperienceAug 31, 2025
- Day 28, SuspenseAug 29, 2025
- Day 27, TacticAug 27, 2025
- Day 26, NemesisAug 27, 2025
- Day 24, RevealAug 25, 2025
- Day 23, RecentAug 23, 2025
- Day 22, AllyAug 22, 2025
- Day 21, UnexpectedAug 21, 2025

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