Dynamically Raising the Tensions
Do Anything D6 Dungeons » Devlog
I hosted a stream yesterday over on YT in which I went through a couple of the concepts that I am implementing, around creating levels of rising antagonism of the Dungeon (or its inhabitants) towards the party. It's a fairly long stream and it is much more conversational than it is presentational (does that make sense?) but it does render a peek at what's going on as I push this project towards "completion," well, some not quite raw level of doneness.
Do Anything D6 Dungeons
A dungeoncrawling module for Do Anything D6
Status | In development |
Category | Physical game |
Author | Hexed Press |
Tags | Dungeons & Dragons, nsr, OSR, Tabletop role-playing game |
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